> For the complete documentation index, see [llms.txt](https://rep-scripts.gitbook.io/rep-scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rep-scripts.gitbook.io/rep-scripts/paid-scripts/rep-weed/read-me.md).

# READ ME

Welcome to our Weed System FAQ page. Here you can find answers to some common questions and issues related to our system.

{% hint style="warning" %}
For a better understanding of our advanced script's features and functionality, visit our [CFX post](https://forum.cfx.re/t/esx-qb-ox-90-000-strain-weed-rep-system-w-cornering-weed-runs/4964606).
{% endhint %}

#### Inventory System

If you are using Ox\_inventory. You can stack items with the same information(strain) for now.

{% hint style="info" %}
However please split the everything out before any actions are being taken. For example: cornering, packaging, rolling.
{% endhint %}

For example, when you are cornering, you will also need to split them into different slots for the bags reconigtion, else a notification will pop up saying you dont have enough weed.\
\
Example 2: If you keep `5 weedpackage 100grams` in a stack, and you use them to roll joints. You will receive `5 weedpackage 80grams.`

All of this happens because the inventory system saves items by slots, not by items independently.

For qb-inventory. You still can not stack anything. Sorry for that.

#### Drying Issue

{% hint style="danger" %}
NO STRAIN = NO DRY
{% endhint %}

* To avoid drying issues, make sure you have strains on your weed before drying.
* When reinstalling the scripts, do so carefully to ensure proper configuration.
* Before seeking support, check our Discord server for relevant support threads.
* When posting for help, take a screenshot of your f8 console for reference.

#### Growing

* Use `femaleseed` to plant and add `maleseed` on top for seed yields. If not, **default** females will yield buds.
* The `Fertilizer` process is needed for "Unknown" seeds. Please talk to the boss if you forget your strain's recipe.
* Water your plants regularly, or they will die and disappear. Fully watered plants yield more products.
* After certain stage of the plants, you are not allowed to fertilize. So reconfig your growth time for dev environment, don't make it too fast or you'll miss it.

#### Drying

* `wetbuds` can now dry in stashes, trunks or your own inventory. Seek Config.lua for more information on how to set it up.

#### Packing

* Go to the boss location with at least 1 `driedbud`.
* Make sure you collect your package after. Other people can collect it as well.
* `weedpackage` can either be bagged for cornering or used for a weed run.

#### Cornering

* Use `driedbud` or `weedpackage` + scales + `emptybaggies` to make `weedbaggies`.&#x20;
* Cornering improves your strain reputation by 1 rep per baggie sold.
* More reputation means more money.

#### Renaming Strains

* Once your strain reaches `Config.RepName = 40000`, you can start customizing its name.
* Note that this change will not take effect immediately in your inventory. You need to grow new plants after renaming to see the new strain name.

#### Weed Runs

* Weed runs do not improve strain reputation, but they do earn you alot money.
* Payout depends on your strain's rep.

#### Server Side export

To add rep for Strain if u don't use our cornering. You will need to declare `n, p, k, rep_amount`

Example:

```lua
exports['rep-weed']:addExpStrain(1,1,1, 20)
```

To get rep from Strain, use `exports('getExpStrain', getExpStrain)`&#x20;

Example:

```lua
local exp = exports['rep-weed']:getExpStrain(1,1,1)
```
